Big Walk Help

Starting Area

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Community-sourced: based on player reports and not yet verified by this site.

The starting area in Big Walk is the tutorial region where your group begins its journey. Solving four beach-side gourd puzzles lowers the drawbridge and opens up the rest of the island.

Puzzles:1

The starting area is where every Big Walk session begins. Your group is sealed in until you solve four gourd-like collectible puzzles scattered along the beach and starting path: the Blue Room pattern puzzle, the Green Structure simultaneous-switch puzzle, the Mechanical Arm stacking puzzle, and the Cave puzzle marked with the coordinates 4166, 1899. Each completed puzzle releases one gourd, and placing all four in their sockets releases a key. The key must be run through five key cutters (three in the north, two on the beach) before it fits the drawbridge lock. Once the bridge is lowered the starting area opens permanently, and you can spot the locked blue doorway that leads to the Map Room.

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